# Tanks push slowed tanks, by weight - Page: https://blockadebrigade.com/discuss/requests/51-tanks-push-slowed-tanks-by-weight - Site: Blockade Brigade, a tower defense game for Windows PC (https://blockadebrigade.com/) - Last updated: 2026-10-20 - Text generated: 2026-11-02 08:36 UTC Board: [Feature Requests](https://blockadebrigade.com/discuss/requests) Status: Added ## dman, 2026-10-19 Status: Pending Requested: Oct 19, 2026, 6:34 PM (Eastern) Request: Tanks behind a slowed or frozen tank should be able to push it along, and how hard depends on weight: two tanks push more than one, and one tank pushing two frozen tanks gets less done than pushing one. Why: A convoy shoving a stalled vehicle is realistic, and it makes columns play differently: hit the back of the column, or split it up, so there is nothing left to push. Plan: Every enemy gets a weight and a push setting. Each tank touching from behind pushes a little (15% of its speed, scaled by its weight against the weight it pushes), up to +50%. Frozen or slowed tanks count as heavier the stronger the freeze or slow, so higher-level Cold Snaps hold them better. Never faster than the pushers themselves. ## dman, 2026-10-20 Status: Pending → Added Added in 0.1.8.5 (Oct 19, 2026, 4:20 PM Eastern). Tanks and the Mech Boss push a slowed or frozen unit in front of them, by weight: two push harder than one, and frozen units are twice as hard to shove. The enemy card shows who is pushing and by how much. --- About the whole site: https://blockadebrigade.com/llms.txt