# Every Tower's Job > Every Blockade Brigade tower and its job: crowds, armour, reach, control, support and gold. Each tower's price, main strength and the second thing it does well. - Page: https://blockadebrigade.com/strategies/tower-roles - Site: Blockade Brigade, a tower defense game for Windows PC (https://blockadebrigade.com/) - Last updated: 2026-10-27 - Text generated: 2026-11-02 07:36 UTC Every tower has one job it does better than any other, and a second thing it is good at. Know the job and you know where it goes. All-rounder 1 tower | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Cannon Tower](https://blockadebrigade.com/towers/cannon) | 50 | Cheap, steady damage on ground and air | The best first tower of a game | Crowds 5 towers | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Cluster Mortar](https://blockadebrigade.com/towers/cluster_mortar) | 250 | The biggest splash: one bomb can catch a whole group | Cracks armour | | [Acid Tower](https://blockadebrigade.com/towers/acid) | 120 | Several hoses melt the health of a group | Covers a bend in the path well | | [SawBlade Tower](https://blockadebrigade.com/towers/saw_blade) | 150 | Sends a blade down the path that hits everything on it | Good armour damage | | [Lightning Tower](https://blockadebrigade.com/towers/lightning) | 125 | Lightning chains from enemy to enemy; shocked enemies draw more chains | Overcharges on 4 or more hits | | [Tesla Tower](https://blockadebrigade.com/towers/tesla) | 600 | Bolts that jump between enemies | Strong against shields | Armour and big targets 4 towers | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Missile Silo](https://blockadebrigade.com/towers/missile_silo) | 200 | The armour specialist, ground and air | Stronger built in groups of 2 or 3 | | [Railgun Tower](https://blockadebrigade.com/towers/railgun) | 450 | One shot goes through a whole line of enemies | The most armour and shield damage per shot | | [Magnet Tower](https://blockadebrigade.com/towers/magnet) | 325 | Tears armour off enemies | Turns that armour into heavy armour-piercing slugs | | [Laser Tower](https://blockadebrigade.com/towers/laser) | 175 | Boss and Blimp killer: the beam keeps getting stronger on one target | Burns through armour and reaches any height | Reach 4 towers | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Sniper Tower](https://blockadebrigade.com/towers/sniper) | 500 | Very long range, big single hits | Strong against shields and armour | | [Helicopter](https://blockadebrigade.com/towers/helicopter) | 200 | Huge range: it flies out to the enemy | You pick its focus: shields, armour or health | | [Airport](https://blockadebrigade.com/towers/airport) | 800 | Planes cover nearly the whole map | Splash on ground and air | | [Drone Hive](https://blockadebrigade.com/towers/drone_hive) | 375 | Drones chase an enemy far beyond the tower's range | Hits ground and air | Special enemies 1 tower | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Water Pump](https://blockadebrigade.com/towers/water_pump) | 500 | Inferno killer: huge damage against fire enemies | Much stronger with water around it | Control 3 towers | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Cold Snap](https://blockadebrigade.com/towers/cold_snap) | 75 | Slows enemies, ground and air | Critical hits freeze them | | [Gravity Well](https://blockadebrigade.com/towers/gravity_well) | 400 | Pulls enemies into one tight group | Splash towers and Missile Silos in its range fire the moment the group forms | | [Portal Tower](https://blockadebrigade.com/towers/portal) | 475 | Sends enemies back down the path | A hit when they land | Support and gold 4 towers | Tower | Price | Its job | Also good at | | --- | --- | --- | --- | | [Support Station](https://blockadebrigade.com/towers/support_station) | 600 | Boosts the towers around it | You pick the boost: damage, reload speed or range | | [Repair Drones](https://blockadebrigade.com/towers/repair_drones) | 300 | Repairs base lives after each wave | More drones, more lives repaired | | [Miner](https://blockadebrigade.com/towers/miner) | 150 | Earns gold every wave | Earns more on taller hills | | [Power Plant](https://blockadebrigade.com/towers/power_plant) | 200 | Makes power for your towers | Makes more on a hill or a platform | - Putting a team together - Cover the three kinds of trouble: something for crowds, something for armour and something that hits flyers. See [Armour, shields and flyers](https://blockadebrigade.com/strategies/armour-shields-flyers). - Control towers do little damage themselves. Their job is to give your damage towers more time or better targets: a Cold Snap in front of your big guns, a Gravity Well next to your splash. - A Support Station is only as good as the towers it reaches. Put it beside your strongest ones. - Not every tower is open at the start: many are unlocked with research. The Clanker says Every tower has a job. Mine is to walk. I am very good at it. [← Worm, Blimp, Mech](https://blockadebrigade.com/strategies/bosses) [All guides →](https://blockadebrigade.com/strategies) --- About the whole site: https://blockadebrigade.com/llms.txt