Status: Fixed in 0.1.8.22
Reported: Oct 21, 2026
Fixed: Oct 22, 2026 in 0.1.8.22
Seen in version: 0.1.8.21 and earlier
What happened: when a lot of enemies bunched up, the frame rate dropped and high game speeds ran much slower than they should.
What was expected: big crowds should keep up with the chosen speed.
What was fixed: enemies now do much less work each moment of the battle, so the frame rate and the real game speed hold up much better with big crowds, especially at high speeds.