Enemies
All 24 enemies you can meet, in the order they first turn up, with the ones other enemies bring: Paratroopers, Spiderlings and more. Pick one to see its health, armour, speed and what it costs you if it gets through.
In ranked games
Most lives taken
Ground Enemies
Everything that walks the path. Meet the 15 that come on foot, wheels and legs.
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Tin Trooper
Standard
Wave 1Ground
A tin-can trooper: the standard enemy, balanced stats, comes in packs.
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Raptor
Fast
Wave 2Ground
Quick but fragile enemy that rushes through defenses.
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Tank
Armoured, slow
Wave 3Ground
Heavily armored enemy that can absorb massive damage.
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Hexguard
Shielded, armoured
Wave 5Ground
A warden behind a hex energy shield that must be depleted first.
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Clanker
Heavily armoured, slow
Wave 6Ground
Small armored robot with heavy plating.
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Inferno
Armoured
Wave 6Ground
A blazing elemental that radiates intense heat, melting ice and snow in its path.
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Spider
Fast
Wave 7Ground
A skittering arachnid that moves quickly with unpredictable patterns.
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Heavy Knight
Heavily armoured, slow
Wave 8Ground
A heavily armoured knight with a long sword and a heater shield.
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Blob
Does not walk
Wave 9GroundDropped by the UFO
An alien blob dropped from a UFO.
Explore Enemy -

Spiderling
Armoured
Wave 10GroundHatched by the Giant Worm
A tiny spider spawned from a dying worm.
Explore Enemy -

Alien
Armoured
Wave 12Ground
A grey alien in an armoured suit, marching the path with its ray gun raised.
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Paratrooper
Armoured
Wave 20GroundDropped by the Blimp Boss
Elite soldiers dropped from the Blimp Boss.
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Domeguard
Heavily armoured
Wave 25Ground
Gathers enemies at the entrance, then raises a bubble before your strongest point and carries them unharmed until they are past your kill zone: ground towers' shots bounce off it.
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Escort
Armoured
Wave 25GroundComes with the Domeguard
A little robot trooper.
Explore Enemy -

Quad Bot
Heavily armoured, slow
Not in the wavesGround2 lives
The Clanker's big four-legged cousin.
Explore Enemy
Flying Enemies
Everything that flies over it. Ground-only towers cannot hit these six.
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Razorwing
Flyer
Wave 4Flying
A razor-winged flyer that follows the path above the ground.
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Drone
Flyer
Wave 4Flying
Quadcopter drone that upgrades as waves progress.
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Bug
Fast, flyer
Wave 5Flying
A small flying insect that grows stronger in later waves.
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UFO
Shielded, flyer
Wave 9Flying
A classic flying saucer with spinning lights.
Explore Enemy -

Raider
Fast, flyer
Wave 15Flying
A fast raider fighter that follows the path above the ground.
Explore Enemy -

Triangle UFO
Flyer
Wave 20Flying
A dark triangular craft with a light at each corner.
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Bosses
Each of these three costs several lives if it reaches the base.
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Giant Worm
Boss, heavily armoured, slow
Wave 10Ground5 lives
A massive burrowing worm boss.
Explore Enemy -

Blimp Boss
Boss, flyer
Wave 20Flying10 lives
A massive Level 20 aerial fortress.
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Mech Boss
Boss, heavily armoured, slow
Wave 28Ground10 lives
A towering war mech in navy and gold armour, with a rotary cannon arm, a missile pod on each shoulder and a glowing reactor core.
Explore Enemy