Enemy card shows full speed for a Tank stuck in a column: Status: Pending (fix ready, ships in 0.1.8.3) Reported: Oct 19, 2026, 5:47 PM (Eastern) Seen in version: 0.1.8.2 What happened: A Tank stuck behind a slowed...

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Enemy card shows full speed for a Tank stuck in a column

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Fixed

dman Moderator

Status: Pending (fix ready, ships in 0.1.8.3)

Reported: Oct 19, 2026, 5:47 PM (Eastern)
Seen in version: 0.1.8.2

What happened: A Tank stuck behind a slowed Tank in a column was crawling along at 0.1 (or stopped), but its enemy card still said 1.1, its own full speed.

What was expected: The card shows how fast the enemy is really moving.

Steps: Send a few Tanks so they drive in a column, slow the front one with a Cold Snap, then click a Tank behind it.

How often: Every time.

Where it stands: Fixed for the next build. The enemy card now shows each enemy's real pace, for every enemy that is held back: in a column, in a pack, or behind a slower enemy it cannot pass. Enemies moving freely still show their normal speed.

dman Moderator

Status: Pending → Fixed

Fixed in 0.1.8.3 (Oct 19, 2026, 5:48 PM Eastern).

The enemy card shows how fast an enemy really moves when something holds it back: a Tank crawling or stopped behind a slowed one now shows that pace, not its own full speed.

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