Status: Pending
Reported: Oct 19, 2026, 8:04 PM (Eastern)
Seen in version: 0.1.8.4 and earlier
What happened: Some visual effects (impacts, muzzle flashes, explosions and a few others) used the same random numbers the game uses for the battle itself. Because these effects only play when they are switched on in the visual effects settings, a replay watched with different settings than the game was played with could slowly drift and play out differently.
What was expected: A replay plays back exactly the same, whatever your visual effect settings.
How often: Only when the settings differ between playing and watching, and only in longer games.
Where it stands: Being fixed. Effects get their own random numbers, so they can no longer change the battle, and a new check plays a game back with effects on and off to make sure both end the same. Replays recorded before the fix may not play back exactly.