Status: Fixed in 0.1.8.20
Reported: Oct 21, 2026
Fixed: Oct 21, 2026 in 0.1.8.20
Seen in version: 0.1.8.19 and earlier
What happened: on a map with a fork in the path, a Cold Snap's snow only showed on the main path, never on the branch.
What was expected: the snow covers every path tile in its range, on both sides of the fork.
What was fixed: the snow now covers branch tiles too. Enemies on a branch were already being slowed; a Cold Snap hits a few enemies per pulse and by default picks the ones closest to your base, which are often on the main path. Change its Target Priority to spread it differently.