Show the level a hot gun starts to overheat: Status: Pending Requested: Oct 22, 2026 Request: On a heat tower's card, show the level at which it starts to overheat, and update it when a Cold Snap near...

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Show the level a hot gun starts to overheat

dman Moderator

Status: Pending

Requested: Oct 22, 2026

Request: On a heat tower's card, show the level at which it starts to overheat, and update it when a Cold Snap near it is upgraded.

Why: With three Cold Snaps around a gun you want to know how far you can level it before it overheats.

Plan: The heat section of the tower's panel adds a line like "Fires nonstop without overheating up to level 6; from level 7 it overheats", worked out from its fire rate at each level and the cooling it has right now (Cold Snaps in range, water beside it). It changes the moment you add or upgrade a Cold Snap or add water. Already too hot: it says how much more cooling it needs. For the Cannon, the Laser and every other gun with heat. "Nonstop" is the worst case: in a real fight there are gaps, so the gun may stay cooler.

dman Moderator

Status: Pending → Added

Added in 0.1.8.25 (Oct 23, 2026, 8:53 AM Eastern).

A heat tower's panel now says up to which level it can fire nonstop without overheating with the cooling it has right now, and it changes the moment you add or upgrade a Cold Snap or add water. Already too hot: it says how much more cooling it needs.

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