Replays let enemies through that the game stopped: Status: Fixed in 0.1.8.18 Reported: Oct 20, 2026 Fixed: Oct 20, 2026 in 0.1.8.18 Seen in version: 0.1.8.17 and earlier What happened: Watching a replay...

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Replays let enemies through that the game stopped

← Bugs

Fixed

dman Moderator

Status: Fixed in 0.1.8.18

Reported: Oct 20, 2026
Fixed: Oct 20, 2026 in 0.1.8.18
Seen in version: 0.1.8.17 and earlier

What happened: Watching a replay, lots of enemies walked through waves that the real game held cleanly, at any replay speed.

What was expected: The replay should play out like the game did.

What was fixed: Helicopters and Airport planes never took off in replays, so the waves they defended leaked. They now fly. Pausing a replay no longer lets a burst of enemies out afterwards, and NEXT WAVE in a replay starts the next wave on a clear field.

dman Moderator

Update in 0.1.8.19 (Oct 21, 2026).

Replays recorded with 0.1.8.19 and later now play back exactly as the game went, at any replay speed: same enemies, same kills, same lives lost. Replays from older versions still play, but can differ slightly between speeds.

High game speeds also keep up now: 5x really runs at about 5x on a full HD screen.

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