Status: Fixed in 0.1.8.18
Reported: Oct 20, 2026
Fixed: Oct 20, 2026 in 0.1.8.18
Seen in version: 0.1.8.17 and earlier
What happened: Watching a replay, lots of enemies walked through waves that the real game held cleanly, at any replay speed.
What was expected: The replay should play out like the game did.
What was fixed: Helicopters and Airport planes never took off in replays, so the waves they defended leaked. They now fly. Pausing a replay no longer lets a burst of enemies out afterwards, and NEXT WAVE in a replay starts the next wave on a clear field.