Every Tower's Job: Tower Roles Guide: Every Blockade Brigade tower and its job: crowds, armour, reach, control, support and gold. Each tower's price, main strength and the second thing it does well.

Plain-text version for AI assistants: https://blockadebrigade.com/llms-page-strategies-tower-roles.txt. Site guide: https://blockadebrigade.com/llms.txt

Every Tower's Job

Every tower has one job it does better than any other, and a second thing it is good at. Know the job and you know where it goes.

All-rounder1 tower
TowerPriceIts jobAlso good at
Cannon Tower50Cheap, steady damage on ground and airThe best first tower of a game
Crowds5 towers
TowerPriceIts jobAlso good at
Cluster Mortar250The biggest splash: one bomb can catch a whole groupCracks armour
Acid Tower120Several hoses melt the health of a groupCovers a bend in the path well
SawBlade Tower150Sends a blade down the path that hits everything on itGood armour damage
Lightning Tower125Lightning chains from enemy to enemy; shocked enemies draw more chainsOvercharges on 4 or more hits
Tesla Tower600Bolts that jump between enemiesStrong against shields
Armour and big targets4 towers
TowerPriceIts jobAlso good at
Missile Silo200The armour specialist, ground and airStronger built in groups of 2 or 3
Railgun Tower450One shot goes through a whole line of enemiesThe most armour and shield damage per shot
Magnet Tower325Tears armour off enemiesTurns that armour into heavy armour-piercing slugs
Laser Tower175Boss and Blimp killer: the beam keeps getting stronger on one targetBurns through armour and reaches any height
Reach4 towers
TowerPriceIts jobAlso good at
Sniper Tower500Very long range, big single hitsStrong against shields and armour
Helicopter200Huge range: it flies out to the enemyYou pick its focus: shields, armour or health
Airport800Planes cover nearly the whole mapSplash on ground and air
Drone Hive375Drones chase an enemy far beyond the tower's rangeHits ground and air
Special enemies1 tower
TowerPriceIts jobAlso good at
Water Pump500Inferno killer: huge damage against fire enemiesMuch stronger with water around it
Control3 towers
TowerPriceIts jobAlso good at
Cold Snap75Slows enemies, ground and airCritical hits freeze them
Gravity Well400Pulls enemies into one tight groupSplash towers and Missile Silos in its range fire the moment the group forms
Portal Tower475Sends enemies back down the pathA hit when they land
Support and gold4 towers
TowerPriceIts jobAlso good at
Support Station600Boosts the towers around itYou pick the boost: damage, reload speed or range
Repair Drones300Repairs base lives after each waveMore drones, more lives repaired
Miner150Earns gold every waveEarns more on taller hills
Power Plant200Makes power for your towersMakes more on a hill or a platform
  • Putting a team together
  • Cover the three kinds of trouble: something for crowds, something for armour and something that hits flyers. See Armour, shields and flyers.
  • Control towers do little damage themselves. Their job is to give your damage towers more time or better targets: a Cold Snap in front of your big guns, a Gravity Well next to your splash.
  • A Support Station is only as good as the towers it reaches. Put it beside your strongest ones.
  • Not every tower is open at the start: many are unlocked with research.

The Clanker says

Every tower has a job. Mine is to walk. I am very good at it.

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